New World update 1.0.1

New World update 1.0.1

The new update 1.0.1 will be released on October 6 at 3:00 Am Pacific Time (10:00 a.m. Coordinated Universal Time),at 1:00 p.m. Moscow time.

Greetings, adventurers!

What a week it was!Amazon Games prides itself on the number of adventurers who have begun to make their mark on Eternum.

Last week, the developers shared that the top priority was to ensure that everyone could log in and play quickly without waiting for queues.To do this, they have more than doubled the number of servers available,increased the capacity of the servers and continue to work on a feature that allows players to transfer their characters to different servers. Which will be available soon.

The authors of the game continue to work on porting characters, fixing bugs and other issues in future updates – thanks for your posts on the official New World forums!

, New World update 1.0.1

GENERAL

The basis for transferring characters to the server has been implemented, and you can see elements of this work in the in-game store.Developers continue to work on this feature.

Siege

Changed the shells of the turrets in the Siege from physical shells to the use of hit detection.This should improve performance in Siege, as fewer facilities will be created in the world.

AFK PREVENTION

To prevent players from staying in AFK mode, especially on servers with a large number of users, the following changes have been made to the AFK prevention system.

  • Added additional protection from AFKso that players can’t fool the existing system with simulated mouse movement.
  • The AFK warning message has been reduced from 20 minutes to 15 minutes.
  • Reduced AFK shutdown from 25 to 20 minutes.

QUEUE

Added a confirmation screen when a player tries to leave the queue, asking them to confirm if they intend to leave the queue.This should ensure that no one accidentally gets out of line and doesn’t miss their seat.

ERROR CORRECTION:

GENERAL FIXES

  • Fixed a rare issue that prevented the interaction key from working properly on various objects in the world.
  • Fixed a bug that prevented the barrel from appearing in the “Pirate Stand” emotion.
  • Fixed a bug that prevented players from receiving coins as a reward for some actions.
  • Fixed an issue where interrupting the quick move animation could cause the player’s character to get stuck inside the house.
  • Fixed an issue with rewards for the position of the territory, due to which there was no localized text.
  • Fixed a bug that asked players to earn achievement titles several times after re-entering the game, despite the fact that they had already taken away rewards.
  • Fixed an issue that made the leg animation freeze.
  • Fixed game crashes related to New World Twitch integration.
  • Fixed a rare issue where players could enter a state in which they could not be affected by most attacks.
  • Fixed a bug that could rob certain containers of items indefinitely.
  • Fixed an issue where an event opt-out notification could sometimes persist after a player has abandoned an event.

AI FIXES

  • Fixed an issue that caused Pastor Walsh to aggressively appear at Walsham’s POINT of interest (POI).
  • Fixed an issue that made enemies appear slower than anticipated in POI Bullrush Wash.
  • Fixed a bug that left Overseer Zane reviving more slowly than anticipated in the “Something to Prove” quest.
  • Fixed an issue where Master Zindt could duplicate rebirths in the POI of Kannan’s tomb.

QUEST FIXES

  • Added missing information about the recommended quest level for players trying to unlock the second rank of the faction.
  • Fixed a bug that prevented resetting the Blessings of Earth quest when receiving any of the blessings blocking progress in the main story quest (MSQ).
  • Fixed a bug that made the quest “Azoth Fulminate” unavailable to players if they first completed other Windsward quests.
  • Fixed a bug that prevented the completion of the Goodwill Squashing quest from allowing the player to get the Arruda Jam quest.
  • Fixed a bug where the conversation state with the bartender in First Light could go into a state where quests could not be received from the bartender.
  • Fixed a bug that caused the completion of the quest “Taste for Revenge” to prevent the player from getting the quests “Predator, Prey” and “Great Expectations”.
  • Fixed a bug that prevented the completion of the quest “Curse of Ebony Hawk” from allowing the player to get the quest “Bond’s Gambit”.
  • Fixed a bug that prevented the completion of the quest “The Expedition into Saircor” from allowing the player to get the quest “One Threat at a Time”.
  • Fixed a bug that prevented the completion of the Quest “Strength of the Earth” from allowing the player to get the quests “Fading Lights” and “Azure Tears”.
  • Fixed a bug that prevented the completion of the quest “Twisted Metamorphosis” from allowing the player to get the quest “Blessings of the Fallen”.
  • Fixed a bug that prevented the completion of the quest “Facets of Light and Darkness” from allowing the player to get the quests “Descent to Frosted Slumber” and “Transmuting Iron to Dust”.

Keep following the updates on our website and subscribe to our social networks so you don’t miss anything.

Оцените статью:
[Всего: 1 Средне: 5]

Leave a Reply

Your email address will not be published.

Следующая статья

Transfer a character to another server in New World and criticize players

The developers shared information about how the new feature of transferring the character to New World will work. And when it becomes available. How do I transfer my character? Go into the game on your character. In the game store there will be a new section where you can take […]
, New World update 1.0.1