New World Update 1.0.2

New World Update 1.0.2

The New World 1.0.2 update was released today, October 13.

Work on the character transfer function continues. The increase in the influence of attacking factions is reduced, the work of anti-cheat is fixed, as well as many different errors in the game are fixed.

Greetings adventurers!

This week’s update contains another series of bug fixes, as well as laying an additional foundation for the upcoming character transfer feature. Many members of the development team still work tirelessly to ensure that each player can find their own world. More information about the character transfer feature will appear when it’s ready. You will be able to read the announcement on the forum for initial information. In the meantime, you can see a list of bug fixes.


The developers adjusted the pace of increased influence over time, so that over time it still required significant efforts to move the territory into a state of conflict:

  • Significantly reduced the increase in influence over time for attacking factions. This is due to a detected error in which the increase increased over time much faster than expected.
  • Removed the reduction of influence over time for the defending factions.
, New World Update 1.0.2


  • Fixed a bug that could cause players to be reborn dead.
  • Fixed a bug that prevented a level 3 treasure trove fishing chest from resisting after being hooked.
  • Fixed various problems with localization and text boxes.
  • Fixed an issue that left players kicked out, suspended, blocked, or removed from Easy Anti-Cheat receiving a vague message. Added additional messaging so players can better understand what penalty they received.
  • Fixed a bug that left the influence of the territory reset after the invasion.
  • Fixed a bug where players tried to take a divided number of stacked items from another settlement belonging to their faction, they were charged the full cost of items in the stack.
  • Fixed a game crash caused by the player targeting another player with a healing effect at the very moment when he was moving quickly or teleporting.
  • Fixed a bug that reduced the variety and potential amount of loot obtained in game modes and chests in the world.
  • Fixed a bug that prevented some crafting bonuses from giving minimum estimated values.
  • Fixed a bug that moved items from overcrowded vaults to another area.
  • Fixed an issue that made the camera shake when touching Barkimedes.
  • Fixed an issue that prevented the Ice Pylon’s ability from recharging properly.
  • Fixed a bug that caused the settlement repository to become very overflowing due to expired contracts.
  • Fixed an issue where a player’s movement could be interrupted after he was blocked due to logging.
  • Fixed a bug that didn’t have enough chests in Hapless Homestead to meet faction quest requirements.
  • Fixed a bug that made players teleport randomly.
  • Fixed a visual issue that made the repeater turrets look like they were firing projectiles at an angle that didn’t match the turret.
  • Fixed various crashes in the game.


  • Fixed a bug that made the swamp jaw reborn more slowly than anticipated in Flatfish Fishery.
  • Fixed a bug that allowed some bears to revive faster than expected.
  • Fixed an issue that resulted in Boarsholm POI on Restless Shores showing twice as many wild boars as planned.


  • Fixed an issue that could have asked players to purchase an item for which they had previously started the unlocking process in the in-game store when trying to unlock another item immediately afterwards.
  • Fixed an issue where previewing skins in the store didn’t work properly when the player was holding a weapon.
  • Fixed an issue that prevented the Righteous Guardian armor skin from changing color in war.
  • Fixed an issue where Runic Bear armor did not change color in War.
  • Fixed an issue that caused incorrect postures to occur when previewing items in the store.

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